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libgig
4.5.0.svn11
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Abstract base class which provides mandatory informations about sample players in general. More...
#include <DLS.h>
Public Member Functions | |
| void | AddSampleLoop (sample_loop_t *pLoopDef) |
| Adds a new sample loop with the provided loop definition. More... | |
| void | DeleteSampleLoop (sample_loop_t *pLoopDef) |
| Deletes an existing sample loop. More... | |
| virtual void | SetGain (int32_t gain) |
| virtual void | UpdateChunks (progress_t *pProgress) |
| Apply all sample player options to the respective RIFF chunk. More... | |
| virtual void | DeleteChunks () |
| Remove all RIFF chunks associated with this Sampler object. More... | |
| virtual void | CopyAssign (const Sampler *orig) |
| Make a deep copy of the Sampler object given by orig and assign it to this object. More... | |
Public Attributes | |
| uint8_t | UnityNote |
| int16_t | FineTune |
| int32_t | Gain |
| bool | NoSampleDepthTruncation |
| bool | NoSampleCompression |
| uint32_t | SampleLoops |
| Reflects the number of sample loops. | |
| sample_loop_t * | pSampleLoops |
| Points to the beginning of a sample loop array, or is NULL if there are no loops defined. | |
Protected Member Functions | |
| Sampler (RIFF::List *ParentList) | |
Protected Attributes | |
| RIFF::List * | pParentList |
| uint32_t | uiHeaderSize |
| uint32_t | SamplerOptions |
Abstract base class which provides mandatory informations about sample players in general.
| void DLS::Sampler::AddSampleLoop | ( | sample_loop_t * | pLoopDef | ) |
Adds a new sample loop with the provided loop definition.
| pLoopDef | - points to a loop definition that is to be copied |
Definition at line 759 of file DLS.cpp.
References pSampleLoops, SampleLoops, and DLS::sample_loop_t::Size.
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virtual |
Make a deep copy of the Sampler object given by orig and assign it to this object.
| orig | - original Sampler object to be copied from |
Definition at line 805 of file DLS.cpp.
References Gain, pSampleLoops, and SampleLoops.
Referenced by DLS::Region::CopyAssign().
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virtual |
Remove all RIFF chunks associated with this Sampler object.
At the moment Sampler::DeleteChunks() does nothing. It is recommended to call this method explicitly though from deriving classes's own overridden implementation of this method to avoid potential future compatibility issues.
See Storage::DeleteChunks() for details.
Implements DLS::Storage.
Reimplemented in DLS::Region.
Definition at line 751 of file DLS.cpp.
Referenced by DLS::Region::DeleteChunks().
| void DLS::Sampler::DeleteSampleLoop | ( | sample_loop_t * | pLoopDef | ) |
Deletes an existing sample loop.
| pLoopDef | - pointer to existing loop definition |
| Exception | - if given loop definition does not exist |
Definition at line 781 of file DLS.cpp.
References pSampleLoops, and SampleLoops.
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virtual |
Apply all sample player options to the respective RIFF chunk.
You have to call File::Save() to make changes persistent.
| pProgress | - callback function for progress notification |
Implements DLS::Storage.
Reimplemented in gig::Region, gig::DimensionRegion, and DLS::Region.
Definition at line 710 of file DLS.cpp.
References RIFF::List::AddSubChunk(), Gain, RIFF::Chunk::GetSize(), RIFF::List::GetSubChunk(), RIFF::Chunk::LoadChunkData(), pSampleLoops, RIFF::Chunk::Resize(), and SampleLoops.
Referenced by DLS::Region::UpdateChunks(), and gig::DimensionRegion::UpdateChunks().
| int32_t DLS::Sampler::Gain |
Definition at line 429 of file DLS.h.
Referenced by CopyAssign(), gig::DimensionRegion::SetGain(), and UpdateChunks().